Blades and Rings

Blades and Rings is a free-to-play mobile MMORPG that drops you into a classic fantasy struggle against the villainous Spiritus, with progression centered around hunting down 27 powerful rings. You choose from three starting classes and spend most of your time building combat power through gear, skills, and plenty of grinding, including options that continue even when you are not actively playing.

Publisher: 37Games
Playerbase: Medium
Type: Mobile MMORPG
Release Date: December 5, 2016
Pros: +Deep build and cosmetic customization. +Player-driven marketplace with few limits. +Progression continues through offline grinding.
Cons: -Power can be bought, affecting balance. -Storytelling is thin and largely functional. -Heavy reliance on auto-navigation and auto-combat.

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Overview

Blades and Rings Overview

Blades and Rings is set in a familiar medieval fantasy world where the corrupting force known as Spiritus threatens to overwhelm everything, and your character’s long-term goal is to gather 27 rings of power that steadily raise your strength through new bonuses and abilities. As a free-to-play mobile MMORPG, it leans into fast progression and layered upgrades, aiming to keep your stats moving upward through frequent loot, unlocks, and systems stacked on top of each other.

Character creation starts with three classes that are gender-locked: Mage, Warrior, and Archer. Each fills a clear role, but the game still provides room to shape how your character fights by mixing passive effects, active skills, and equippable Runes. Much of your power comes from gear, and you will be replacing weapons and armor often as you chase better drops and refine your build.

A notable part of the loop is its open player market, which places fewer restrictions on trading than many mobile MMORPGs, letting players buy and sell items to accelerate progression. Leveling is also designed to be hands-off when you want it to be, thanks to auto-pathing and auto-combat, plus offline grinding for continued gains while you are away.

On the content side, expect a mix of PvE activities, including dungeon runs and repeatable challenges, alongside PvP modes that range from smaller skirmishes to larger battles. Social play is supported through guilds, and there are additional collection-style systems for long-term growth, such as mounts that can evolve (from basic horses up to griffins), craftable wings, and pets that accompany you in combat.

Blades and Rings Key Features:

  • Three Classes – choose between the gender-locked Mage, Archer, or Warrior to define your core playstyle.
  • 27 Rings – track down all 27 rings to gain additional buffs and skills, and ultimately oppose Spiritus.
  • Open Market – trade with other players through an open economy with limited restrictions.
  • Customize Characters – tune your build using passives, active skills, Runes, and targeted gear choices.
  • Offline Grinding – continue earning progress through both active play and offline grinding.

Blades and Rings Screenshots

Blades and Rings Featured Video

Blades and Rings MMORPG (By 37GAMES) HD Gameplay [AndroGaming]

Full Review

Blades and Rings Review

Blades and Rings delivers a very recognizable mobile MMORPG formula: rapid power growth, plenty of automated convenience features, and a constant stream of upgrades tied to multiple progression tracks. If you enjoy seeing your character’s combat rating climb quickly and prefer a game that can run in the background while you multitask, it largely succeeds at what it is trying to be. If you want manual, skill-driven combat and tightly balanced competition, the design choices here can feel limiting.

A streamlined leveling loop built around automation

Moment to moment, the game encourages you to accept quests, let auto-pathing move you to objectives, and rely on auto-combat to clear enemies efficiently. This approach is common on mobile for good reason, it makes short sessions productive and reduces friction. The tradeoff is that combat can start to feel more like managing cooldowns and upgrades between fights than actively playing every encounter.

Offline grinding is a major quality-of-life feature for the intended audience. It keeps your progression moving when you cannot dedicate long stretches of active play, and it fits the “log in, collect rewards, upgrade, log out” rhythm that many mobile MMORPG players prefer.

Classes and customization: simple foundations with lots of layers

The three starting classes cover expected archetypes. Warrior is the straightforward frontline option, Mage emphasizes ranged spell damage, and Archer plays the agile ranged role. While the core kits are not overly complex, customization comes from stacking systems: swapping passives, adjusting your active skill loadout, slotting Runes, and chasing specific gear rolls or upgrades. The result is less about radically changing your class identity and more about optimizing within a lane.

Cosmetic and collection-driven progression also plays a role. Mounts, wings, and pets are not just visual flair, they are part of the broader power curve, giving you more knobs to turn as you build toward endgame expectations.

PvE and PvP: plenty to do, but not always deeply tactical

PvE dungeons and repeatable activities provide the main path for loot and materials. These are satisfying in short bursts, especially when your character hits a new power breakpoint and clears content faster. However, because so much of the action can be automated, the challenge often comes from meeting gear thresholds rather than mastering mechanics.

PvP offers both smaller and larger-scale formats, and joining a guild helps you access the more social side of the game. That said, competitive modes in free-to-play mobile MMORPGs frequently reflect investment as much as performance, and Blades and Rings is no exception.

Economy and monetization: open trading meets pay-to-win pressures

The open market is one of the game’s more interesting features. Being able to buy and sell with relatively few limitations can make the world feel more alive, and it gives non-spenders a path to participate in the economy through smart trading.

At the same time, the monetization can undercut competitive integrity. When power is meaningfully tied to purchases, PvP and leaderboard-style progression can feel uneven, especially for players who want a level playing field.

Story and presentation

The narrative framework, stopping Spiritus by collecting the 27 rings, is functional and easy to follow, but it is not the main reason to play. The story mostly exists to push you from system to system and give structure to the grind, rather than to deliver memorable characters or surprising twists.

Who it is for

Blades and Rings is best suited to players who like automated mobile MMORPG progression, enjoy tinkering with layered upgrade systems, and want the convenience of offline grinding. Players looking for a more hands-on action MMO feel, or a PvP environment that is less influenced by spending, may bounce off it.

System Requirements

Blades and Rings System Requirements

Minimum Requirements:

Operating System: Android 3.2 and up / iOS 7.1 or later.

Music

Blades and Rings Music & Soundtrack

Coming soon!

Additional Info

Blades and Rings Additional Information

Developer(s): 37Games
Publisher(s): 37Games

Platform(s): iOS, Android

Language(s): English, Simplified Chinese

Closed Beta: December 1, 2016
Release Date: December 5, 2016

Development History / Background:

Blades and Rings is a free-to-play mobile MMORPG created and released by 37Games, a Chinese internet gaming company with other titles in its catalog, including Guardians of Divinity and Nightfalls. The game held a brief closed beta in December 2016, starting on December 1, before launching shortly after on December 5.