Beyond The Destiny

Beyond The Destiny was positioned as a third-person sci-fi MMO shooter focused on planetary exploration, hostile alien encounters, and large-scale terraforming, with players shaping worlds into trade-driven hubs.

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Publisher: Vostorg IT Corporation
Type: Sci-Fi MMO Shooter
Release Date: April 11, 2016
Shut Down Date: May 17, 2016
Pros: +RTS-style base management tools. +Skill-based, classless progression. +Planets with varied biomes and creatures.
Cons: -Very little public information and follow-through.

Overview

Beyond The Destiny Overview

Beyond The Destiny is an MMO shooter concept set across multiple science fiction worlds, played from a third-person perspective. The core loop centers on landing on planets, scouting the terrain, and defending yourself while you gather materials and expand a foothold. Each location is presented as its own ecosystem, so the tone shifts from planet to planet through changes in landscape, climate, and local life.

A big part of the pitch is environmental control. Instead of simply building within a fixed map, players are meant to alter the surroundings, including terraforming and climate adjustments, to better support production and long-term settlement. That ambition ties directly into the game’s economy angle, where your settlement is intended to grow from a basic outpost into a city that attracts trade and becomes a meaningful hub.

Resource collection and construction are handled with the help of an MRC (Multi-functional Robotic Complex). These robotic systems are described as both workers and tools, letting you harvest, fabricate technologies, and place buildings while also dealing with threats. Hostile xenoforms are a constant pressure point, pushing base builders to think about defenses and safe expansion rather than purely creative construction.

Progression is built around a classless framework. Rather than selecting a rigid role at character creation, characters improve by repeatedly using the associated abilities and activities. In theory, that creates flexible loadouts, encourages experimentation, and lets a group adapt to the needs of a planet or a settlement without being locked into classic MMO archetypes. Players can operate alone, but the long-term settlement and trade goals are clearly aimed at cooperative play where a shared base becomes the centerpiece.

Beyond The Destiny Key Features:

  • Weapon Variety – use a range of advanced firearms and gear to handle alien threats and potential PvP encounters.
  • Classless Skill System – character growth is tied to what you do, with proficiency improving through repeated use.
  • Alien Life – planets are inhabited by xenoforms, and some will actively attack explorers and builders.
  • Planet Ecosystems – travel between worlds with different biomes, then reshape conditions through terraforming and climate control.
  • Strategy Elements – deploy and manage robotic units, program them for tasks, or directly take control to exploit resources efficiently.

Beyond The Destiny Screenshots

Beyond The Destiny Featured Video

Beyond The Destiny - Official Trailer

Full Review

Beyond The Destiny Review

Beyond The Destiny is difficult to review in the traditional sense because it never matured into a complete, feature-proven MMO. What can be evaluated is the design intent: a hybrid of third-person shooting, survival-style base building, and light RTS management, all wrapped in a planet-hopping sci-fi setting.

The most interesting idea is the combination of settlement building with an economic identity. Many MMO shooters focus on missions and instanced activities, but here the promise is that players would create lasting infrastructure, then turn that infrastructure into a trading center. If realized, that kind of player-driven development can give purpose to gathering, crafting, and territorial defense beyond simple gear progression.

Combat, as presented, leans on familiar shooter fundamentals. You bring a chosen weapon, engage from over-the-shoulder camera angles, and deal with local wildlife that can become an active obstacle to expansion. The alien pressure is important because it frames building as a contested activity, not a purely creative one. In practice, games that attempt this balance often live or die by enemy variety and AI behavior, since repetitive encounters can quickly turn defense into routine.

The classless skill system is another strong on-paper feature. Skill-by-use progression tends to support self-directed play, letting you specialize naturally instead of being forced into a prebuilt template. It can also create meaningful identity over time, because players become known for what they have invested in. The tradeoff is that it requires careful tuning to avoid grind-heavy leveling and to ensure different paths remain equally valuable.

The RTS-style robotics layer could have been the glue that ties everything together. Using programmable robots to gather and build is a natural fit for a game about industrial expansion and terraforming, and it can reduce tedious manual labor. It also opens room for strategy, such as deciding when to automate, when to directly pilot, and how to protect expensive infrastructure while it works.

Ultimately, the major limitation surrounding Beyond The Destiny is not a single mechanical flaw, it is the lack of sustained development and the short lifespan after Early Access began. With updates ending and availability discontinued, the project reads more like an ambitious prototype pitch than a fully supported MMO shooter. Players interested in its ideas can still view it as a case study in genre blending, but it is not a practical recommendation as a live game to invest time into today.

System Requirements

Beyond The Destiny System Requirements

Minimum Requirements:

Operating System: Windows 7 64 bit or newer
CPU: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
Video Card: ATI Radeon HD 3870 / NVIDIA 8800 GT
RAM: 4 GB
Hard Disk Space: 10 GB

Operating System: Windows 7 64 bit or newer
CPU: Intel Quad Core or better
Video Card: GeForce GTX 760 or better
RAM: 8 GB
Hard Disk Space: 10 GB

Music

Beyond The Destiny Music & Soundtrack

Coming Soon!

Additional Information

Beyond The Destiny Additional Information

Developer: Vostorg IT Corporation

Engine: Unity 5

Announcement Date: December 22, 2014
Release Date: April 11, 2016

Shut Down: May 17, 2016

Development History / Background:

Beyond The Destiny was created by the Russian indie studio Vostorg IT Corporation and built in Unity 5. The game was first announced on December 22, 2014. It later appeared on Steam Greenlight on December 22, 2015, receiving approval on December 31, 2015. Early Access began on April 11, 2016, but communication and updates halted on May 17, 2016. The title is no longer available and appears to have been left behind without continued development.