BattleSouls
BattleSouls is a fantasy-themed action MMO built around short PvP matches where you rotate between a trio of heroes mid-fight. The objective is straightforward, push lanes, win fights, and ultimately take down the opposing team’s crystals.
| Developer: Pixeleap Playerbase: Low Type: MMO Action Release Date: May 12, 2016 Shut Down: October 16, 2016 Pros: +Mid-match swapping between three selected heroes. +Matches start quickly with minimal downtime. +Bright, colorful 3D presentation. Cons: -Small hero roster overall. -Hard to find detailed information and coverage. |
BattleSouls Overview
BattleSouls mixes MOBA-style objectives with an action MMO feel, focusing on PvP battles where you are not locked into a single character. Before loading into a match, you pick three heroes, each with their own loadouts and distinct kits, then you swap between them as situations change. That constant rotation is the game’s main hook, it rewards planning a complementary trio rather than relying on one all-purpose pick.
At launch, players could choose from five heroes that cover familiar archetypes, including a durable knight-type and a spellcasting mage. Each hero is defined by two active skills and one passive, which keeps the controls readable while still leaving room for smart timing and coordinated team play. Matches are designed to be quick, typically landing in the 10 to 15 minute range, and they take place across four maps with different layouts that push teams toward different approaches for attacking and defending.
Another notable element is the game’s emphasis on getting you into action without long delays. BattleSouls aimed to minimize the wait to start a match, keeping the loop focused on back-to-back games. BattleSouls ultimately shut down in October, 2016.
BattleSouls Key Features:
- Pick a Trio of Heroes – assemble three heroes before matchmaking, then swap between them during combat to answer threats and keep momentum.
- Four Different Maps – each battlefield has its own geometry and pressure points, changing how teams approach offense and defense.
- Quick Queue – built to get players into matches rapidly with little time spent waiting.
- Vibrant Graphics – a lively, colorful 3D style that keeps the tone light even when matches get intense.
- Fast Matches –short game length, generally around 10 to 15 minutes per round.
BattleSouls Screenshots
BattleSouls Featured Video
BattleSouls Review
BattleSouls is built around one central idea, you are stronger as a team when each player can cover multiple roles by swapping heroes during the match. In practice, it creates a pace that feels different from many arena battlers. Instead of committing to one kit for an entire round, you are constantly evaluating whether you need survivability, burst damage, or utility and switching accordingly.
The best moments come from smart trio composition. Bringing a sturdy front-liner, a damage-focused hero, and a more tactical pick gives you tools for different phases of a match, and the game encourages that kind of preparation without burying players in overly complex skill trees. Because each hero only has a couple of actives plus a passive, the decision-making is more about timing and positioning than memorizing long rotations.
Match structure is straightforward and accessible. The objective-based play culminates in crystal destruction, and the short runtime helps the game stay punchy. With matches usually ending within 10 to 15 minutes, BattleSouls suits players who want PvP in quick bursts rather than extended sessions. The four maps also help with variety, since layouts naturally influence how teams rotate, where fights break out, and how safely you can transition from defense to offense.
Presentation is one of the game’s immediate strengths. The colorful 3D look is easy to read in motion, and the overall atmosphere leans toward bright fantasy rather than gritty realism. That visual clarity supports the rapid swaps and frequent skirmishes, which is important in a game that wants you reacting quickly.
Where the experience struggles is depth over the long term. The hero roster is limited, so even though swapping between three characters is novel, the range of strategies is constrained by how many distinct kits exist. For competitive-minded players, that tends to compress the meta faster than in games with broader character pools. Information and community resources are also thin, which can make it harder to learn matchups, understand optimal trio pairings, or keep up with any nuances beyond the basics.
As a historical note, BattleSouls is no longer active, shutting down on October 16, 2016. For players looking back at interesting PvP experiments, it is a reminder of how a single strong mechanic, here the three-hero swap, can meaningfully reshape moment-to-moment play even when the surrounding systems remain fairly streamlined.
BattleSouls Links
BattleSouls Official Page
BattleSouls Steam Page
BattleSouls Facebook Page
BattleSouls Subreddit
BattleSouls Twitch Channel
BattleSouls Requirements
Minimum PC Requirements:
Operating System: Windows 7
CPU: i5 – 750 / AMD Phenom IIx4 945
Video Card: GTX 630 / AMD HD 5550
RAM: 4 GB
Hard Disk Space: 3 GB available space
Minimum Mac Requirements:
Operating System: OSX 10.9 Mavericks
CPU: i5 – 540m
Video Card: GT 330M
RAM: 4 GB
Hard Disk Space: 3 GB available space
BattleSouls Music & Soundtrack
A dedicated soundtrack breakdown is not currently available, but the game’s audio direction fits its bright fantasy tone, emphasizing clear combat feedback and an energetic match atmosphere.
BattleSouls Additional Information
Developer(s): Pixeleap
Publisher(s): 2nd Studio
Game Engine: Unity
Release Date: May 12, 2016
Shut Down: October 16, 2016
Development History / Background:
BattleSouls was developed by Pixeleap and published by 2nd Studio, using the Unity engine to deliver its vibrant 3D visuals. The game entered alpha in early 2016 and later launched on Steam on May 12, 2016. Service was short-lived, and BattleSouls shut down on October 16, 2016.
