Battalion 1944
Battalion 1944 is a World War II focused multiplayer shooter built around tight infantry skirmishes and classic gunplay. It aims for grounded weapons and map layouts inspired by real European battle locations, putting the emphasis on aim, positioning, and teamwork rather than character powers.
| Publisher: Bulkhead Interactive Playerbase: Low Type: FPS Release Date: TBA Pros: +Strong WWII theme and recognizable firearms. +Ranked ladder play with seasonal competition. +Maps inspired by real locations. Cons: -Extremely small active community. -Movement and handling can feel awkward at times. |
Battalion 1944 Overview
Battalion 1944 is a World War II multiplayer FPS that was designed to echo the pacing and simplicity of older genre staples like early Call of Duty and Medal of Honor. Built with Unreal Engine 4, it drops players into compact, combat-forward maps based on European locales, including places like Carentan, and arms them with iconic period rifles and SMGs such as the Kar98 and M1 Garand. The core loop is straightforward: win fights through clean crosshair placement, smart angles, and quick reactions, because there are no hero abilities or loadout gimmicks to lean on.
Rather than pushing long-term grinding, the game leans into competitive structure. Performance is tracked closely through the Battlerank system, rewarding consistent players with a place on the ladder and seasonal progression that focuses on recognition and cosmetic unlocks. In practice, Battalion 1944 plays best when you treat it like a skill-first arena shooter wearing a WWII uniform, where every missed shot matters and team coordination quickly separates organized squads from solo roamers.
Battalion 1944 Key Features:
- Realistic Weapons – firearms are based on real WWII counterparts, aiming for recognizable handling and authentic feel.
- WWII Setting – a return to the familiar tone of classic WWII shooters, with battle-scarred environments and period gear.
- Raw Skill – gunfights revolve around aim and decision-making, without abilities or other power systems changing engagements.
- Ladder Mode – competitive seasons using Battalion 1944’s Battlerank framework, with stats and leaderboards driving progression.
- Real-world Locations – multiplayer maps draw from real places, including areas like Bastogne and other European battle zones.
Battalion 1944 Screenshots
Battalion 1944 Featured Video
Battalion 1944 Review
Battalion 1944 sets out with a clear mission: capture the fast, readable firefights of older competitive shooters and strip away modern distractions. When it works, rounds are snappy and tense, with clean sightlines, decisive time-to-kill, and a satisfying emphasis on fundamentals like peeking correctly and trading efficiently. You are not building a character or waiting on cooldowns, you are learning angles, recoil, and timings.
The gunplay is the best argument for the game. The weapon roster is familiar for the era, and fights often come down to who lands the first accurate burst or who holds a better off-angle. Map inspirations from real locations help the arenas feel grounded, even when the layouts are tuned for multiplayer flow rather than strict simulation. If you enjoy the idea of a WWII skin over competitive round-based shooting, Battalion 1944 generally delivers that fantasy.
The competitive focus is also where the game tries to differentiate itself. Battlerank and seasonal play give structure to matches beyond casual queueing, and the stat tracking encourages improvement over time. That said, competitive systems only shine when there is a healthy population. With a low playerbase, matchmaking variety and queue times can become the real enemy, and it is harder to consistently find games at your preferred mode or skill range.
On the downside, the overall feel can be uneven. Movement has a reputation for being clunky, and while some players adjust quickly, others will find it undermines the crispness the game is aiming for. In a shooter where precision is the selling point, any awkwardness in traversal or responsiveness stands out.
Ultimately, Battalion 1944 is best suited to players who want a no-frills WWII FPS with ladder ambitions and who are comfortable committing to a smaller community. If you have a group to queue with and you are specifically looking for skill-driven matches without ability systems, it can still scratch a particular itch. If you rely on broad matchmaking pools and constant new content, the low population is a serious obstacle.
Battalion 1944 Online Links
Battalion 1944 Official Site
Battalion 1944 Developer Site
Battalion 1944 Steam Page
Battalion 1944 System Requirements
Minimum Requirements:
Operating System: Windows 7 64 bit
CPU: Core 2 Duo E6550 2.7 GHz / Athlon 64 X2 Dual Core 5600+
Video Card: GeForce GTX 660 / Radeon HD 7850
RAM: 8 GB
Hard Disk Space: 20 GB
Operating System: Windows 10 64 bit
CPU: Intel Core i7-3770 / AMD FX-8350 or better
Video Card: GeForce GTX 970 / AMD RX 480 or better
RAM: 8 GB
Hard Disk Space: 20 GB
Battalion 1944 Music & Soundtrack
Coming Soon!
Battalion 1944 Additional Information
Developer: Bulkhead Interactive
Game Engine: Unreal Engine 4
Other Platforms: Xbox One, PS4
Announcement Date: February 03, 2016
Steam Greenlight Posting: February 02, 2016
Kickstarter Launch: February 02, 2016
Early Access: May, 2017
Release Date: May 23, 2019
Development History / Background:
Battalion 1944 comes from UK developer Bulkhead Interactive. The project was revealed in early February 2016 and went live on Kickstarter on February 02, 2016 with a funding target of $142,577. The campaign reached its goal quickly, succeeding on February 05, 2016 after raising the required amount in under three days. The same day the Kickstarter launched, the game also appeared on Steam Greenlight.
Bulkhead Interactive itself was formed from Deco Digital and Beco Studios, teams that had previously collaborated on Pnemua: Breath of Life. The studio is also noted for being the first to ship an Unreal Engine 4 title on the fourth generation of mainstream consoles. Battalion 1944 was planned as an Early Access release in May 2017, with a full release date later landing on May 23, 2019.

