Age of Cavemen

Age of Cavemen is an MMO strategy title set in a lighthearted Stone Age world, where you expand a small settlement into a thriving village by gathering resources, placing structures, and preparing defenses against raids from other players and AI foes.

Publisher: Fuero Games
Type: Strategy
Release Date: May 24, 2016
Shut Down: February 04, 2022
Pros: +Plays across PC, iOS, and Android. +Friendly, cute presentation that suits younger audiences. +A sizeable PvE campaign for solo play.
Cons: -Strong pay-to-win pressure. -Tactics feel fairly shallow over time. -Construction timers can be excessively long.

Age of Cavemen Shut Down on February 04, 2022

Overview

Age of Cavemen Overview

Age of Cavemen is an MMO strategy game developed and published by Fuero Games. The project began on mobile (Android and iOS) in August 2015, then later arrived on PC via Steam on May 24, 2016. You play as the chieftain of a growing tribe, responsible for keeping villagers fed, productive, and protected while your settlement slowly expands.

At its core, the game follows a familiar village-builder loop: harvest and stockpile resources, upgrade and arrange buildings, then train units for defense and for attacks on rival villages. Base layout matters, even if the overall systems stay accessible, because structure placement influences how well you can absorb raids and how quickly you can recover after a loss.

For players who prefer a guided experience, there is also a solo PvE campaign that provides a long chain of battles and objectives. If you want the social side, you can band together with other players in Tribes (essentially clans) to share support and coordinate during conflicts. A bright, cartoon-like art style, simple unit management, and an achievement system round out the feature set.

Age of Cavemen Key Features:

  • Cross-Platform – compete and cooperate with players on PC and mobile without switching ecosystems.
  • Solo Campaign a lengthy PvE campaign offers plenty to do even if you avoid PvP.
  • Kid-Friendly – colorful, cute 3D visuals keep the tone light and approachable for families.
  • Build Your Own Village – plan your town’s layout, upgrade structures, and command troops as your tribe grows.
  • Join a Tribe team up with other chieftains in a clan-like Tribe to help each other when enemies strike.

Age of Cavemen Screenshots

Age of Cavemen Featured Video

Full Review

Age of Cavemen Review

Age of Cavemen fits into the classic mobile-first MMO strategy mold, but with a noticeably gentler theme. Instead of grim medieval warfare, you get cavemen, chunky tools, and a playful look that makes the game easy to recommend to anyone who prefers a low-intensity presentation. Under that surface, though, it still runs on the same pillars as its peers: timers, upgrades, resource loops, and the constant need to keep your base from becoming an easy target.

A familiar village-builder loop with a Stone Age coat of paint

The moment-to-moment flow is straightforward. You expand your settlement by constructing and upgrading buildings, then use the resulting production to unlock stronger units and better infrastructure. Progress is steady early on and the interface stays readable, which helps on both PC and mobile. Placement and organization can matter when you are being attacked, but the game generally prioritizes accessibility over complex planning.

PvE gives structure, PvP creates pressure

The solo campaign is one of the more welcoming parts of the experience. It provides clear goals and a consistent supply of fights without forcing you into constant rivalry. PvP, on the other hand, is where the game becomes more demanding. As in many base-attack MMOs, success is tied to both preparation and timing, and losses can feel punishing when they interrupt your upgrade schedule.

Tribes (clans) add a social layer

Joining a Tribe is the best way to make the MMO side feel meaningful. Having allies gives you a bit of safety and a sense of shared progress, especially when enemies are active. Even if you are not highly competitive, the clan-like structure helps the world feel less isolated, which is important in a game built around long-term investment.

Where it struggles: monetization, depth, and long timers

Age of Cavemen’s biggest drawbacks are common to the genre. The presence of pay-to-win elements can undercut fair competition, particularly in PvP where power gaps are most visible. Over time, strategy also tends to flatten out into repeating routines, and the construction timers can become a patience test rather than an interesting decision. For players who enjoy relaxed progression and do not mind waiting (or spending), that may be acceptable, but it is a clear friction point.

Overall, Age of Cavemen was a pleasant-looking, approachable MMO strategy game with a solid PvE backbone, but it carried the same monetization and pacing issues that often limit long-term satisfaction in this style of design.

Links

Age of Cavemen Links

Age of Cavemen Official Site
Age of Cavemen Steam Page
Age of Cavemen Facebook Page
Age of Cavemen Steam Greenlight Community Page
Age of Cavemen iTunes Page
Age of Cavemen Google Play

System Requirements

Age of Cavement System Requirements

Minimum Requirements (Windows):

Operating System: Windows XP
CPU: Dual Core
RAM: 2 GB RAM
Hard Disk Space: 400 MB available space

Minimum Requirements (iOS and Android):

Android 4.0.3 and up / iOS 7.0 or later

Music

Age of Cavemen Music & Soundtrack

Coming Soon!

Additional Info

Age of Cavemen Additional Information

Developer(s): Fuero Games
Publisher(s): Fuero Games

Platform(s): PC, iOS, Android

Language(s): English, French, Polish, German, Spanish

Android and iOS Release Date: August 2015
Steam Greenlight Post:
February 091, 2016
Steam Greenlight Award Date: May 24, 2016
Steam Release Date:
May 24, 2016

Mobile Version Abandoned: February 04, 2020

Development History / Background:

Age of Cavemen is a MMO strategy game developed and published by Fuero Games. It debuted on Android and iOS in August 2015, then later went through Steam Greenlight and received approval in 2016. That process led to the PC version launching on Steam on May 24, 2016, giving the game a home beyond mobile alongside its cross-platform ambitions.