Dragons and Titans
Dragons and Titans is a new MOBA-style game, pushing the limits of browser-based games. Choose one of over two dozen dragons and fly off into multi-player battles, or head into co-op or solo play!
Publisher: Versus Evil
EXP Rate: Medium
PvP: Various Modes
Filesize: N/A – Browser
Pros: +New approach to MOBA characters. +Browser-based. + Lots of different combinations between dragons and weapons. + Fast matches. + Detailed tutorial. + Free champion rotation.+Surprisingly Friendly MOBA community. +Solo and co-op progression options. +Smooth controls.
Cons: - Pushes players to spend currency. -Browser quality graphics
Dragons and Titans Overview
Dragons and Titans is a social Multiplayer Online Battle Arena (MOBA) that lets you team up with friends and compete against other players in 10-20 minute 5v5 matches.
For players new to competitive online games, Dragons and Titans is quick and simple to learn. With over 23 unique dragons to control and 22 different weapons for each match, even the most veteran MOBA player will find something new to master.
Dragons and Titans Screenshots
Dragons and Titans Featured Video
Dragons & Titans – First Look
Dragons and Titans 2014 Review
MOBA games have dominated the gaming scene since Defense of the Ancients has sprung in the now defunct World Cyber Games. Much time has passed since then and now other titles have taken the top spot in MOBA gaming that have their own special twist to the genre.
Wrymbyte and Versus Evil have decided to take on the colossal titans in the MOBA scene with their latest title, the F2P MOBA game, Dungeons and Titans.
Premise and Gameplay
The game revolves around a world in constant strife between good and evil. The titan Astaroth represents evil while the titan Hyperion represents good. According to the lore found on the site (http://www.dragonsandtitans.com/game-info/lore/), the world of Dragons and Titans is a world where these two titans are in conflict to dominate earth, and basically, whoever gets released first is the one who’ll rule for a century.
However, according to in-game lore, there are various planes of existence so that even if the titan of good or evil may have lost in one, there are other planes that they could dominate. Convenient for a MOBA, right?
Anyway, you will be in control of Dragon Lords, or humans who have the capability to ride dragons and represent either Astaroth or Hyperion in battles. Each hero has its chosen weapon and dragon, and you’re going to have to face other players in MOBA-like matches or other remotely similar battles depending on the game mode.
Each dragon has its own pre-determined role to play similar to other MOBA games, so think of them as the heroes instead of the human riding on them. Each dragon has a total of two abilities that you can unlock as you level in battle, while the human rider also has two weapon-defined abilities that can also be unlocked as you level in-game. Aside from the weapon/dragon abilities you get, you are allowed to use two more spells in game, combining for an above average amount of customization for a MOBA kit.
As I mentioned prior, Dragons and Titans has quite a few game modes on tap. Aside from the usual 3-lane MOBA mode, ARAM, and Random pick mode, Dragons and Titans has both a solo and co-op feature.
In solo mode, you progress through a series of story-driven missions that allow you to unlock certain dragons once you finish specific requirements presented in the game. Currently the game has Acts I, II and III. Each act has a star requirement that unlocks a permanent dragon once reached.
Currently, Dragon and Titans has a total of 33 dragons in its roster. Rather than random designs, each dragon bears some semblance to commonly known dragon types in various folk lore from around the world, though the names have been changed.
The game classifies the dragons into eight categories which are namely: brawler, carry, crowd control, assassin, defender, striker, fighter and support classes. It’s not worth going into major detail on as these are the standard MOBA character categories anyone familiar with the genre already knows of. It all boils down to which class is your forte and which class is best suited to the game mode you’re joining.
Dungeon and Titans also uses the free dragon rotation that’s already staple in MOBA games; however what sets D&T’s roster apart from the other MOBA titles is that you can “upgrade” your dragons. Each dragon has three types that have increased stats as the “type” increases its value. Upgrading them requires you to have at least three of the same dragon and dragon type to have some base stats increased.
You have the option to individually buy the dragons using money or you can try your luck in acquiring dragon eggs (that are sold by sets of three) and see if you can hatch the dragon you are looking for.
So moving on to the game’s weapon system, Dragons and Titans has a total roster of 32 weapons in-game. As I explained earlier, each weapon has two abilities that can be unlocked through battle and each weapon has its own preferred partner dragon.
Weapons in-game vary from very short range to long range attacks. Some would even leave time bound “structures” in stages to provide the extra oomph in dragon attacks. Weapons, like dragons in D&T are upgradable. However, unlike dragons, weapons are upgraded through the forge and would require specific upgrade stones that can be dropped during solo quests or purchased with cash individually or by bundle.
You would need to use the stones in a grid like area where you need to unlock “upgrade towers” that would then lead to the specific upgrade you want. Currently, the game allows you to increase attack damage, cool down rate and reduced mana cost in small increments for each successful upgrade. The forge would also require time before the upgrade tower will be unlocked.
So far, I am happy to say that I enjoyed my Dragons & Titans experience. For an F2P game it sure has a lot of features added and in fact it’s really surprising that they put such a heavy emphasis on solo gameplay in a MOBA.
In my run, I loved how extensive the game tutorial is as well as the freedom of gameplay modes and character styles that just isn’t present in other MOBAs. The boon of offering challenging missions to unlock dragons felt quite satisfying and was an appreciated addition over the option to straight out purchase them with money. Getting around 150 stars to unlock a dragon is a tall order and adds a real sense of accomplishment as you parade your new ride around in future battles.
The only part of the business model that worries me is the upgrade feature since it offers a bonus to progression for those that buy dragons and upgrades. Over time this will give paying players the upper hand. Though it’s quite understandable that there should be a border between free and paying players, it may affect overall balance later on.
If you’re looking for an MOBA game that sets itself apart from the standard mold, then Dragons & Titans is the best option out there right now. The community is still new so it’s not as toxic compared to the more well-known and more competitive titles, but then that’s how it always starts off. D&T is a surprisingly robust F2P MOBA title and I am still currently being surprised by what the game offers. It’s visually pleasing, the controls are smooth and responsive, and has a robust collection of sound effects to add that extra satisfying oomph to combat. While the current version of the game lacks content to complete with the MOBA titans, given enough development time, it should etch out its own niche in the MOBA genre.
Dragons and Titans Review
By Remko Molenaar (Proxzor)
It is no real secret that the MOBA genre has exploded in the last few years. From having just a small fan base, to probably the biggest fan base of any genre worldwide. As a result the game industry have seen many MOBA’s come and go, and it literally is a tough market to break into, but once your game is noticed, you know you’ve done your best. On that note I recently came across Dragons & Titans, Zynga’s attempt to cash in on the rise of the genre. But what is their tactic to separate from the pack? Why dragons of course!
Now you would probably think, how does it work? That is how do you build a Multiplayer Online Battle Arena (MOBA) with only dragons as playable characters? Well, Dragons are kick ass creatures of diverse mythologies and varying powers and Zynga brings this variety of dragons to life on the battlefield.
Getting started is as simple as opening your client, choosing a dragon and weapon from the available options, and clicking go. Dragons & Titans features several game modes including the less common MOBA options of single player and co-op. You can choose between 17 unique dragons that each have their own special abilities and stats. Some dragons exist purely to absorb damage on the front lines while others can turn the tides of a battle if left unhindered on the backlines supporting their allies. But to keep the game too simplistic, the weapon system allows you to influence the playstyle of a dragon to customize them to your preference. Whether you prefer to max your strengths to the fullest in an all-in dragon weapon combo or balance your weaknesses to be a more useful combatant in all situations, the weapon system exists to make it a reality!
I have played plenty of MOBA games both for work and pleasure as of late. The genre as a whole just has an air of unpredictability about it that keeps me coming back for more. Each battle is unique, each play session different, and the rush of a successfully orchestrated team fight is absurdly satisfying. Thankfully Zynga captured this all important rush as I soon discovered in my first game as a tanky dragon. Since I was new I figured the survivability would offer me enough staying power to get a better understanding of what each dragon brought to the table in terms of damage, survivability, and utility. Out of curiosity I snagged one of the offense heavy weapons to see if I could make myself a more distinguished threat and I can tell you, tanky bruisers are alive and well in this system as a result.
The game is played in a 5 versus 5 mode in the normal multiplayer game. This is the same as in the single player, but then you will play with and against AI. The grand goal of each match is to free your Titan from its cage. Across the map you will find shrines and obelisk from both your team and the enemy team. Together with your team you will have to take down the enemy shrines and obelisk before you can barge down to their Titan and kill it, but at the same time the enemy team will try to do the same and you will have to defend and tactically flank them in the hopes that you can catch them off guard. Or you can just break through them with brute force of course. While fighting minions on the map, and killing other dragons you will earn gold. The gold can be used to gain experience and power either by teleporting back to your home base or visiting an available Hoard. When you level up, you are able to level up one of the four available abilities. Depending on the battle and your dragon, you will have to tactically build your dragon so it has the winning edge in battle. As in any good MOBA, understanding your opponents is vital to properly building yourself.
Controlling your dragon is also different than other MOBA games. You can move your dragon by either holding shift, or holding your right mouse button. Something that I had to get used to is that your dragon will actually take a few seconds to turn around or perform other maneuvers. This slows your ability to make split second skill shot dodges but adds a new type of strategy by forcing you to pilot more of a ship than a combatant within the MOBA genre. By using spacebar, you will fly backwards while still maintaining the same directional aim. This is useful for tactical retreats without the burden of having to deal with the slow 180 turn to return fire. Your primary attack can be fired with the left mouse button, or with the Q button on your keyboard. The rest of the skills can be activated with the W, E, R, D and F buttons. The controls resemble the usual MOBA keys, and will not confuse you at all; they are really easy to learn and memorize.
People that play League of Legends should be familiar with runes. Stones resembling them exist in Dragons & Titans to offer extra stat boosts and other beneficial aids in battle. Do not underestimate these stones, because they can be a deciding factor in close battles between equally leveled dragons. There was more than one occasion I flew away with a sliver of health that wouldn’t have existed without my stones. These power-ups can be acquired by either leveling up, or they can be bought in the shop. And these are not the only things you will find in the shop: you can also buy dragons, weapons and even different dragon skins!
When I first heard of this MOBA game, and that it was made for Facebook, I wasn’t sure what to expect. At first technical difficulties blocked me from playing and further lowered my hopes for the game. But once they got their systems together and working, I couldn’t believe how much fun I was having within a Facebook title. With so many simplistic monotonous games on Facebook, Dragons & Titans stands as an anomaly of fun and tactical gameplay. It can definitely compete with the current evolution of MOBA games, and since no download is required it is easy to start and play. Say what you want from Zynga, they might have a bad reputation but this game is a push in the right direction to rectify their past. And unlike some competitors, Dragons & Titans matches tend to not last longer than 20 minutes, ensuring you can hop in, play, and get on with your day without wasting too much time.
Dragons and Titans Videos
Dragons and Titans Pre-release Trailer
Dragons & Titans – First Look
Dragons and Titans Links
Dragons and Titans System Requirements
Coming Soon. . .
Dragons and Titans Articles
- The MMORPG Disillusionment – Buy to Play Model Takeover? - Posted on October 6, 2014
Wait, hold on. A flat fee for all the content? Well, haven't we just come full-circle, then? That's called a box fee. We used to buy video games in boxes, you know in the days before the Internet sucked so many console gamers onto personal computers.
- Dragons and Titans Business Model Transition Interview - Posted on October 2, 2014
I recently had an interview with Scott Brown, the man in charge of the team for Dragons and Titans, a popular MOBA game. With the explosion of various MOBA titles all over the internet, competition has never been more fierce.
- Versus Evil Announces Updates for Banner Saga/Dragons & Titans - Posted on June 25, 2014
Indie publisher, Versus Evil, has announced that the Banner Saga will be launching on mobile devices this summer, along with a vastly improved Dragons and Titans
- Dragons and Titans: Bilebite Dragon Now Available - Posted on May 15, 2014
Indie developer, Wyrmbyte, today announced that a new dragon, Bilebite, and a new weapon, Winter Floe, are now available for players to master in their fast paced MOBA Dragons and Titans which offers gamers shorter match times and unique RPG elements.
- Dragons and Titans Announces Improved Control Scheme, Icemaul and More - Posted on April 16, 2014
Independent developer Wyrmbyte announces that their new MOBA, Dragons and Titans, has received several important updates, including the new Icemaul dragon.
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