Tactical Intervention is a 3D tactical MMO shooter published by 1337 Games (OGPlanet previously). The game is best known for being developed by Minh Le, aka Gooseman, one of the original creators of Counter-Strike.
Publisher: 1337 Games
Graphics: High Quality
EXP Rate: ??
Pros: +Being developed by one of the original Devs behind Counter-Strike. +Great map designs.
Cons: -Very similar core gameplay as other tactical MMO shooters.
Tactical Intervention Overview
Tactical Intervention is a 3D tactical MMO Shooter that aims to take a slice of the lucrative MMOFPS market. Other than it’s top notch graphics and fluid gameplay, one of the game’s biggest selling points is that it was developed by Minh Lee, one of the original creators of Counter-Strike. Minh Lee also worked on CS: Condition Zero, CS: Source and Day of Defeat while at Valve. Gamers can expect the core gameplay to revolve around Counter-Terrorists and Terrorists duking it out across various stages. Graphically speaking, Tactical Intervention looks like a mix between the realistic graphics of Counter-Strike: Source and the cartoony look of Team Fortress 2.
Tactical Intervention Screenshots
Tactical Intervention Featured Video
Tactical Intervention – First Look
Tactical Intervention Review
Tactical Intervention – First Impressions
By Harry Ka-yan Cheung
I took up arms in Tactical Intervention this time to see what this new first-person-shooter has to offer. When I first saw Tactical Intervention I thought it was just going to be another generic war-time shooter with no clear unique qualities to it but once I actually took the time to read the information provided and tried the game, I soon found out that I made an early assumption. Tactical Intervention is in its early stages of release and has some rough edges to work out but I can see some potential in its unique design.
Tactical Intervention was made with the source engine. Many will recognize the source engine as the base to some very popular titles such as Portal, Half-Life, and Team Fortress. I noticed it mainly because of the options screen which looks very familiar to many source games and it’s not just the options screen; the interface as a whole very closely resembles other source game interfaces. I find this very friendly to newer players.
Gameplay & Modes of Play
Similar to all first-person-shooters, Tactical intervention offers a Team Death Match but a feature worth mentioning is the requisitions (kill streak bonuses). The requisitions are earned after getting 2, 3, 6, and 9 kills currently and offers many types of grenades and on the 9th kill, offers a special weapon (rocket launcher, grenade launcher, or machine gun).
Missions are my favorite part of Tactical Intervention. There are two types of missions a player may choose from: “Hostage Situation” and “VIP Escort.” The hostage situation is based around the two teams trying to rescue the hostages or prevent the hostages from escaping. In the hostage situation mode, every player is only granted a single life so one must use it wisely. In the VIP Escort mode, players on both teams must choose to be either a driver or passenger. Players on one team must chase the VIP and prevent the package from being delivered and obtain it themselves by disposing of the VIP. Players on the opposing need to escape with the VIP and deliver the package to a location to win the round. Once the package is dropped, the “Terrorist” may obtain it and have a player who is piloting the helicopter take it away.
Passenger (Shooting) Position
Even though Tactical Intervention is in its early stages, the unique features the game and the source base of the programming show promise. I really enjoyed some of the gameplay and enjoyed playing with my friends. The only problem I see is the randomized team which also means I won’t be able to play on the same team as my friends at times.
Tactical Intervention Videos
Tactical Intervention – Live Stream with Gooseman Co-creator of Counter-Strike
Tactical Intervention – First Look
Tactical Intervention Full Trailer
Tactical Intervention Links
Tactical Intervention System Requirements
The System Requirements Below are ESTIMATES. We will update the system requirements once we learn more.
OS: Windows XP / Vista / 7
CPU: 2.4 Ghz Intel P4 or equivalent
RAM: 1 GB RAM
HDD: 2 GB Free
Graphics Card: Nvidia GeForce 6600 or better
OS: Windows Vista / 7
CPU: 3.0 Ghz Intel P4 or better
RAM: 1 GB RAM or more
HDD: 2 GB Free
Graphics Card: Nvidia GeForce 7600GT or better
Tactical Intervention Articles
- Shotgun News 12/4: Runescape, GunZ 2, Darkout, and More! - Posted on December 4, 2013
A blast of the latest MMO news.
- Shotgun News 10/9: Dragon Nest EU, Tactical Intervention, and Grepolis - Posted on October 9, 2013
A daily burst of MMO news. Today's features Dragon Nest EU, Tactical Intervention, and Grepolis.
- Tactical Intervention – First Impressions - Posted on March 13, 2013
Tactical Intervention is a 3D tactical MMO shooter published by OGPlanet. The game is best known for being developed by Minh Le, aka Gooseman, one of the original creators of Counter-Strike.