Sho Online Overview
Sho Online is a rather interesting MMORPG by Neofun. The game has a clean interface, smooth combat and an engaging PvP system. The game unfortunately fails to distinguish itself from the other oriental fantasy MMORPGs out there, but is still worth checking out if you’re looking for a new game to try. The game’s three playable classes are:
Assassin -Assassins are agile and quick. They are capable of dealing powerful melee attacks but have incredibly weak defensive capabilities. They can become Dagger Masters or Archers at level 10.
Warrior - Warriors in Sho Online are the most powerful melee class in the game. They are capable of dealing large amounts of damage in melee combat and have strong defensive capabilities. Warriors can become Demon Knights or Adamantors at level 10.
Soolsa – The ‘Soolsa’ are the primary spell casters in Sho Online. They can be built to be both a offensive spell casters or supportive priests. They can become either a Dark Soolsa or a Taoistic Priest at level 10.
Sho Online Screenshots
Sho Online Featured Video
Sho Online Review
By, Omer Altay
Sho Online is a 3D Fantasy MMORPG published by Neofun. Although the game certainly cannot compete with the big free MMORPG juggernauts like Atlantica Online and Runes of Magic, it’s still an enjoyable game. In fact, Sho Online is a worthwhile player in the free MMORPG scene as the game has an attractive PvP system and an experience rate set just high enough to keep players hooked without making the game feel too easy. After downloading and installing the game’s 800 MB client, my venture into world of Sho Online began.
Upon launching the Sho Online client and logging into the game, I was disappointed to learn that the game only had three starting classes, Warrior, Assassin, and Soolsa. For all of you that are scratching your heads asking yourself, ‘What the heck is a Soolsa?’, the answer is it’s an unnecessarily complex word for magician. I’m not sure why some MMORPGs choose to reinvent the names of archetypes, but they do; it just confuses things, I mean come on, what was so wrong with ‘magician’ that the developers had to be rename it to ‘Soolsa’? The fact that the game only has three character classes wouldn’t be too disappointing if it made up for it by having a large number of job advancements, but that certainly isn’t the case, as Sho Online only has two job advancements per class, and they are attained at level 10. The only positive experience I had during character creation was that customization was reasonable, as I had the option to change my hairstyle, face and gender. The game does get better though, as the biggest complaint I had with the game was the limited number of classes, and now that I bashed on the game for that already, it’s time to talk positive!
In regards to core gameplay, Sho Online has some great features. The game’s skill system, although simple, has enough skills to keep players hooked and unlike a lot of other MMORPGs, advancing skills feels as if it makes a difference. Every point I allocated into my ‘Bone Breaker’ skill on my warrior made a noticeable difference in the amount of damage it dealt. This certainly isn’t the case with most MMORPGs, as I recall I had to allocate nearly five points into my Magic Claw attack in Maplestory to even notice a small improvement. I know, I know, comparing skills in MapleStory to skills in Sho Online may seem unusual, but a lot of MMORPGs have this same issue, and I’m glad Sho Online doesn’t. The game’s skill system as a whole is solid, as each class has enough skills to learn to keep players occupied and engaged and with the XP rate as fast it is, the next level always feels within arm’s reach.
As I said earlier, my biggest complaint with Sho Online is that the game has an extremely limited number of playable classes and job promotions, but since I already ranted about that, I’ll use this paragraph to complain about some of the game’s smaller details. Sho Online doesn’t have a large community. Now, game population may not be an issue for MMO games, but for MMORPGs, community is everything. An MMORPG just feels more enjoyable when there are other newbies around you asking silly newbie questions and grinding level 1 monsters with you. Unfortunately, Sho Online has a rather small playerbase that are mostly made up of higher level players that have been with the game since its launch, as the game doesn’t seem to be attracting too many new players. I mean how could it? I’ve never seen an advertisement for Sho Online anywhere! Lastly, another small complaint I have with the game is its job promotion quest, as it involves way too much ‘role playing fed ex’, in that you have to go back and forth delivering items to NPCs that are across town.
The good, the bad, and the ugly haha, do you see what I did there? Anyway, Sho Online has an incredibly ugly interface. I’m not sure when Sho Online was release, but the interface looks like it’s from a game released in 1999. Sure, the information is presented well and in an organized way, but the overall interface just looks and feels old. Maybe I’m a bit too critical, but I place a good deal of importance on a game’s interface, as it’s the one thing you’ll be interacting with the most while playing a game. Well, even though the game’s interface looks ugly, it’s not all bad. Sho Online copied Diablo 2’s equipment page and item system, so the game has an interesting item system to keep players hooked.
All out War!
One of Sho Online’s ‘main attractions’ is its PvP system. The game has two factions, Zhou and Yin, that are at perpetual war. Players from opposing factions are free to kill each other at any time in the game’s world without penalty. The game also has an interesting ‘war system’ where all players from each faction are assembled and fight it out in an all out server war. Players can use special siege weaponry as well to assist them in conquering their enemies. Each of the game’s three starting classes has access to two class specific siege weapons that they can control during the ‘war’. The game’s ‘war system’ is perhaps the most engaging and unique part of the game, as it’s not only fast and fun, it’s also rewarding. Whichever faction wins the ‘war’ will receive bonus fame and experience points for a fixed amount of time.
Last minute Thoughts
Sho Online has a lot of other interesting features that are worth mentioning. The game has a ranking system which awards players a new title every 10 levels. It doesn’t exactly feel as rewarding as a new job promotion would, but it still an incentive to keep playing the game. Sho Online has another ranking system that’s strictly related to PvP. Players who do well in the game’s ‘war’ are rewarded with special titles ranging from the lowly ‘Recruit’ to the revered ‘General’. The game’s titles and ranks may not do anything, but they’re still a fun addition to the game. Aside from all of the features mentioned, Sho Online has all of the other generic staples found in other MMORPGs, like questing, crafting, bosses and guilds.
Final Verdict – Good
Sho Online may have difficulty competing with the more popular free MMORPGs out there, but the game is still a genuinely enjoyable. The only real drawbacks to Sho Online are the game’s very limited playable classes (3) and the game’s fairly small playerbase.
Sho Online Videos
Sho Online Raid Boss Video
Sho Online Character Creation
Sho Online PvP Video
Sho Online Combat Video
Sho Online Links
Sho Online System Requirements
OS: Windows 95 / 98 / 2000 / ME / XP / Vista
CPU: 500 MHz Intel Celeron or equivalent AMD Processor
RAM: 256 MB Memory
HDD: 2.1 GB Free
Graphics Card: 16M3D Graphic Accelerator
OS: Windows 95 / 98 / 2000 / ME / XP / Vista
CPU: 2.4 GHZ Pentium 4
RAM: 512 MB or higher
HDD: 2.1 GB Free
Graphics Card: 64M 3D Graphic Accelerator