Navy Field Overview
Navy Field may be several years old, but it is still a one of a kind game. Players control one of several types of ships and take part in huge real-time battles which involve up to 128 players. Each ship has different strengths and weaknesses, but generally the larger ships are much more powerful than smaller vessels. This leads to some uneven gameplay, which is Navyfield’s major weakness. Veteran players are capable of blowing beginners out of the water in 1-2 shots from much greater distance, but luckily a fast experience rate means even new players will soon be controlling powerful ships. Depending on its size, a ship will require a certain number of sailors, of which new players start with nine. New sailors can be recruited and start with a random distribution of 11 stats. Once a sailor reaches level 12, they must join one of four nations:
Royal Navy - The fleet of the British Empire. Ships that belong to the RN have high armor, the best supportive sailors, and the hardest hitting guns. Their reload time is poor and their torpedos have lower range than other navies.
United States Navy - The all around fleet. US ships have good fighter pilots, aircraft carriers, and light cruisers. Their early game battleships are considered weak but by late game they improve.
Kriegsmarine - The navy of the German Third Reich. Their ships have the longest range but deal low damage and have fewer guns than those of competing navies. The Kreigsmarine vessels are also known for their high speed.
Imperial Japanese Navy - The navy of the Japanese Empire. Japanese vessels are swift and rely on powerful, long ranged torpedoes and high explosive shells. Their guns have a high ‘hang time’ which means players must anticipate where their target will be by the time the shells hit. This makes some IJN ships difficult for beginners to use.
Game Modes - Normal, CV Mode, FF & DD, BB & CA mode, Operation Convoy, Blitzkrieg, Missions, Night Battle, Great Battle I, Great Battle II, Harbor Assault.
Ship Types - Submarine, Frigate, Destroyer, Light Cruiser, Heavy Cruiser, Battlecruiser, Battleship, Aircraft Carrier.
Navy Field Screenshots
Navy Field Featured Video
Navy Field Review
By Erhan Altay
Navy Field is a one of a kind game in the free-to-play field. While technically a World War 2 naval simulator, it doesn’t try to be very realistic and instead relies on large scale, fast-paced battles and high experience rates to keep players coming back. The gameplay is definitely an acquired tasted as Navy Field has a steeper learning curve than most of the games covered on this site. If you’re looking for something a bit different and don’t mind playing a graphically inferior game released back in 2004, keep reading.
On You Feat Soldier!
Navy Field is labeled as a shooter, but it’s more advanced than what you might have in mind. Even during the account creation process, players are warned to read through a short guide and watch a four part video series that explains the game’s basics. Failing to do so will likely lead to frustration, as the early game in Navy Field is a bumpy ride. New players start inside their harbor with a small frigate and nine sailors. Every ship varies in attributes, such as max hp, defense, maneuverability and so on, but the general trend is that higher level ships completely overpower the beginner ones. Ships also have personal slots where players insert sailors. The nine you start with are enough for a long time, but new ones with random stats can be purchased if you want more ideal stats. There are in total eleven stats that sailors have and they go up as the sailors level; sailors with higher AA (anti aircraft) stats should be placed in turrets while those with navigational skills should be placed in the observation tower.
There are several optional tutorial missions which I recommend new players at least attempt to complete. I tried the first one, but the instructions confused me and just led to frustration so I quit out of it. Fortunately, I was at least able to pick up the game’s basic controls. Navy Field relies on both a mouse and keyboard control scheme; direction and targets are selected with the mouse while movement and firing are done with the keyboard. The appropriate keys (‘F’ for speed up, ‘space’ for fire) are displayed on the screen. As you may of figured by now, Navy Field is a lobby based game, but it does things a bit differently. The default screen is each player’s individual harbor with a “set sail” button that takes them to the battle map. Here, players see a grid-like area with different kinds of rooms on each grid. The battle grids are where other players host rooms. Up to 128 players can take part in a single battle, though some of the ten game modes don’t allow that many. There is no free-for-all option; players are always broken down into teams. Like with all online games, only 2-3 game modes are played regularly, with the most common being Great Battle.
The Battle Begins
Once you actually join a battle with your beginning ship, you’ll be at awe at the sheer number of allied ships nearby. There are a total of eight types of ships ranging from submarines to battleships to aircraft carriers. In comparison, your small frigate is really rather useless to the outcome of the battle that’s about to take place. When enough players join a game, the battle begins with the two fleets located a short distance from each other, separated by the deep blue ocean. Since it was originally released many years ago, the developers have had time to make the newbie experience a bit more bearable. Even if your ship is destroyed in battle you’ll still be rewarded a ton of experience assuming you managed to fire off a few round and hit something. But even this proves to be difficult; enemy battleships have much longer range than small ships, so you’ll find yourself under fire before being able to see an opponent, let alone return fire. Even when you do get within range, the odds are your weapons will deal minor damage to the far superior ships available to higher level players. The starter frigate, on the other hand, is weaker than a wooden boat and will often sink after a single well aimed salvo. Dodging enemy fire and torpedoes is possible, but the fact that there are dozens of opponents to keep track of decreases your chances of survival significantly. Even with these balance issues, Navy Field can still be enjoyable. I didn’t mind being blown out of the water within a minute each round, since I continued to gain experience rapidly and qualified for newer and better ships. The game starts beginners off with plenty of credits and points (the two currencies.)
Like other free-to-play games, Navy Field attempts to collect revenue by offering either bonus content or services for a fee. The game can be enjoyed for free, but premium users do receive several advantages. The most blatant of which is a faster experience rate and larger currency rewards for battles. Access to the most powerful ships through the ‘rent a battleship’ feature is another option only available to premium users. What manages to keep all this stuff balanced is the fact that Navy Field is not a 1 v 1 game, so in any given large scale battle there will be high level players, paying players and even some noobs on both sides which help even things out. If you’re looking for something original or a crude World War 2 naval simulator, give Navy Field a try, though the dated graphics may deter many new players.
Final Verdict: Fair
Navy Field is an original game where players can engage in some truly epic battles, but the dated graphics and balance issues make it a difficult experience for beginners. There are many who enjoy the game and a sequel is currently in the works, which promises improvements in all areas.
Navy Field Videos
Navy Field Beginner Video
Navy Field Gameplay Footage
Navy Field Cinematic Trailer
NavyField USA Ships
Navy Field Battle Video
Navy Field Links
Navy Field System Requirements
OS: Windows ME/2000/XP
CPU: Pentium III
RAM: 256 MB
HDD: 1.0 GB
Graphics Card: 16 mb video memory
OS: Windows XP or Vista
CPU: Pentium IV or better
RAM: 1024 MB or more
HDD: 1.0 GB
Graphics Card: 32 mb video memory or more