Rosh Online: Return of Karos is a fantasy MMORPG which features both classical gameplay and extra activities, including mining, hunting, and fishing. Join a guild and join massive player versus player battles, or join in an adventure in an Extreme Instance Dungeon.
Publisher: Ignited Games Playerbase: Low Graphics: High Type: MMORPG EXP Rate: Medium PvP: Open World / Guild Battles Filesize: ~5000 MB
Pros: +Alternate Advancement Systems +Multiple PvP options +Unique mount system.
Cons: -Slow experience gains. -Classes are gender locked. -Still focused on grinding.
War of the Immortals is a top-down MMORPG by Perfect World, also known for Rusty Hearts, or Forsaken World. You embody one of many different classes in an epic, legend-themed universe as you fight various mythical beasts ranging from fire dragons to valkyries. Fight your way alongside your friends through a storyline that will take you through Atlantis, Valhalla and further in your quest to preserve existence as you know it.
Publisher: Perfect World Playerbase: Medium Graphics: Medium Quality Type: MMORPG EXP Rate: High PvP: Area PvP Filesize: 2,930 MB
Pros: +Epic style and art direction. +Interesting legend based setting. +A plethora of interesting classes to play with. +Lots of pets, titles, and other goodies to play with. +In-game video recording system.
Cons: -Difficulty is way too low. –Little character customization. –Gift system can be annoying.
Eligium: The Chosen One is an MMORPG with very unique elements and guarantees several hours of enjoyable gameplay. Its massive Guild vs. Guild and Faction vs. Faction PvP battles, enormous world map to explore, several instances and a large amount of quests make Eligium a game which will keep you absorbed and entertained on your path to become “The Chosen One”.
Publisher: Frogster Playerbase: Medium/High Graphics: Medium Quality Type:MMORPG EXP Rate: High PvP: Open Filesize: 3.7 GB
Pros: +Mounts & pets raised and trained from infancy. + Several class advancements. + Auto-path system. + Skill mastery system
Cons: -Dated graphics. –Repetitive and generic quests. –No character customization
Set in a bleak future, Blacklight Retribution pits opposing forces against each other in a battle of dominance and survival. Customize your weapons fully, down to the receiver, muzzle, and scope for a truly unique weapon that suits your playstyle best. Participate in fast-paced matches featuring modes like Capture-the-Flag and Team Deathmatch. Master the HRV system to truly dominate your opponents with your team.
Publisher: Perfect World Playerbase: Medium Graphics: High Quality Type: FPS EXP Rate: Medium PvP: Various modes Filesize: 2.32GB
SD Gundam Capsule Fighter Online pits Gundam versus Gundam to prove which Mobile Suit is the strongest. With several missions to partake in, exciting PvP to engage in, and a simple combat system, players will find something to suit their playstyle. The unique, SD graphics of the game may be cute, but these Gundams mean business!
Publisher: OGPlanet Playerbase: Low Graphics: Medium Type: MMO – Third Person Shooter EXP Rate: Medium PvP: Points, Tag, Stock or Greed Filesize: ~1600 MB
Pros: +Over 350 Customizable Units +Fast-paced, easy to learn gameplay +Variety of missions
Cons: -Lack of direction. -Low player base. -Special moves prevent other players from acting.
Digimon Masters is a point-and-click style MMORPG by Digitalic. Originally released in South Korea in 2009, it finally hits the North American market, bringing along with it a plethora of catchable critters, and the world fans of the show have come to know and love. Save the digi-world using 3 different customizable trainers, and dozens of different digimons of all types and flavors. Though a late arrival compared to its asian release, this is a game Digimon fans will want to try out.
Publisher: Joymax Playerbase: Medium Graphics: Medium Type:MMORPG EXP Rate: Low PvP: N/A Filesize: 4GB
Pros: +Cell Shaded Graphics +Large Variety of Digimon +You can ride some of them. +Interesting Combat Approach
Cons: -Environments re-used and recycled. –Requires a LOT of grinding. –Quest system is boring and repetitive. –Areas are small, packed and bland.
Digimon Masters is a MMORPG by Digitalic that happens to mostly be known for a previous Digimon game named Digimon Battle Online. It puts players in the role of a variety of trainers boasting different stats, and lets them pick amongst a few starting digimons before sending them out into the world. If you’re a fan of the show who dreams of nothing less than riding your own digimon around then try this game. Otherwise, you might find this a pale contender to the many other free games out there. Alternatively, it boasts an interesting capture mechanic that might catch the interest of some, or prove tedious to others. This is one of those cases where you either love it or hate it.
Digimon Masters Online Screenshots
Digimon Masters Online Featured Video
Full Review
Digimon Masters Online Review
If you haven’t dabbled into Digimon before, you’d most likely have heard it being referred to as Pokemon’s little brother. Digimon popularity was at its peak at roughly the same time as Pokemon, the two obviously inspired by one another. The concept behind it is of humans going into this digital world, claiming a digimon (Short for “Digital Monster”), then training and fighting through them to save the digital world. The series was fairly popular for a few years and saw many console iterations, before the craze slowly died down. Digimon Masters is one such iteration, and you could almost call it a spiritual successor to Digitalic’s Digimon Battle Online. Though the craze died down a while ago, there is still enough fans to make a Digimon game. The question is; will Digimon Masters bring justice to a series that marked many gamers’ youth?
Di-Di-Digimon!
When you start up, you’re brought straight to the character creator, unfortunately without having a go through the options first. Once you’ve made your character, you actually can go check the options. This awkward intro was pretty much a preview of the kind of product this would be. The character creation is very, very simple; you choose one of three characters, then one of three digimons, and then proceed directly to the starter area. There’s not much in the way of customizing here folks, and if you were thinking of making your own highly personal trainer, you might have to wait till the next game comes around. Each trainer and digimon has stats, though you are not explained their function at this point(if ever), and even the brief tutorial that follows keeps things awkwardly simple. That said, this isn’t an exceedingly complicated game; it’s a point-and-click, for one, and the principle is very basic; get your quests, beat x number of enemies, then come back. Where Digimon Masters fails to execute this well, is when it comes to moving around. You’ll be sent back and forth between two characters that are about 10 meters away from each other, or in an adjacent area – constantly. There is simply no point to that; why not just reduce it to one talk to each? Considering the frequency with which you’re sent on these errands, this becomes a pretty significant flaw in design that is made even worse by the quality of the areas you’ll visit. Oh yeah, they also do this over long distances, and for trivial side-quests.
Catch Em… All?
Your trainer has his own skill and bar, and so does your digimon. Your digimon has the ability to “digivolve”, an ability fuelled by your trainer’s mana bar that basically gives you an entirely new, more powerful digimon for a few minutes, or as long as you can keep your MP bar up. This means that as long as you keep gulping down mana potions (Or “Vitamin A”), you can keep your super digimon out. Unfortunately, this is one of the only things you’ll use your trainer’s MP bar for. The combat itself isn’t anything special, though some abilities are very flashy, but nothing to call home about. The difficulty is pretty well measured, and you constantly meet new digimons to face, which definitely helps the grind. Your critters are in themselves the core of the game; you’re expected to collect and train them. This is also the most entertaining part of it all and it becomes addictive fairly quickly. You can get Digimons in three manners; by having an egg traded to you, by finding an egg and hatching it, or through a quest reward. Whichever way, you have to hatch it yourself. It’s not any egg that works though; you need a RARE DROP mercenary egg. Then you need a backbreaking amount of semi-rare eggs to extract DNA from so that you can put the entire thing in a hatchery, and get your digimon. Seems easy enough? Unfortunately, they couldn’t keep it so simple. For one, you need a LOT of DNA material. Two, when you try to use it and the egg together, there’s a significant chance that you might lose the material, the egg, or BOTH. And we’re talking about hours of grinding in the same area per egg. If it succeeds, you have a new Digimon. If it fails, it’s hours of your time flushed down the toilet. That is, of course, unless you’ve bought your egg from the money store.
Digital Monstrosity
The graphics and design aren’t that much more impressive. It’s cell-shaded; okay, nothing wrong with that and in essence the graphics aren’t too bad at all, apart from the clumsy interface. Once again, it’s the design where it becomes ugly. The environments are basically all the same, mostly early game. You’re sent into what are basically two identical forest zones existing in parallel, but having nothing to do with each other. They are practically mirrors, except for different digimons, and different area names. Worse, they’re basically corridors linked from town to town that you basically progress through, literally funneled towards the next area as you run back and forth for the multitude of quests, and to fuel your MP potion addiction so you can keep your cool Digimon out. You better learn to love this hole, because it’s where you’ll be grinding your soul away for the next 10 levels, and more if you want a specific digimon. You’ll also be sharing the space with about 20 other players, and since the areas are so small, you better hope you get lucky with your mobs. If you persevere, you might even get a digimon you can ride, which sort of looks like a cross between a narwhal and a purple horse (It’s still pretty cool though). You can also customize your trainer with drops and buys from vendors, with things ranging from T-shirts, to shoes, and so on, which is a nice feature if you plan on sticking around. By this point however, you’ll inevitably have crossed the elder brother of the ugly features – the play time timer. At the time of this review, there is a 3 hours time limit, after which you are knocked out to the logging screen, and must wait for the following day to play. Considering that aside from that the PvP is non-existent, the cash store is very limited and the game is generally just rough around the edges, you might not regret this time limit too much.
Final Verdict: Poor
If you love Digimon to death, go ahead and try it, but don’t expect anything crazy. Could it improve in the future? Not without some severe redesigning, and considering it’s been out for a while in Korea, it’s doubtful that this will ever come to pass. Overall, this game suffers from a plethora of issues, from small things like not letting you reach options, to flagrant design faults like the egg hatching mechanism. The fun of hatching and training digimons is by far outweighed by the flaws, and unless you’ve exhausted everything else Digimon out there and are desperately looking for more, I’d move on.
Minimum Requirements: OS: Windows XP / Vista / 7 CPU: Pentium 4 or higher RAM: 256 MB HDD: 2 GB free Graphics Card: GeForce FX5200 or higher
Recommended Specifications: OS: Windows XP / Vista / 7 CPU: Pentium 4 or higher RAM: 512 MB HDD: 4 GB Free or more Graphics Card: GeForce 6200 or higher
Troy Online is a 3D action MMORPG which pits players in a battle between the gods of Troy and the people of ancient Greece. Featuring 3 classes, each with their own advanced paths, plus extensive PvP, you can become a hero of the ancient Grecian world!
Publisher: Alt1Games Playerbase: Medium Graphics: Medium Type: MMORPG EXP Rate: Medium PvP: Arena / Duels / Contested Areas Filesize: ~2500 MB Pros: +Multiple class paths. +Faction based PvP. +Several PvP modes supporting a large number of players. +Unique setting.
Cons: -Low experience forces grinding. -PvP rewards winners too heavily. -Experience debt for dying.
War Inc. Battle Zone is an independently developed first person shooter MMO. Build a soldier through skills, abilities, and a variety of weapons to challenge players head-on in team matches that support up to 32 players per map.
Publisher: Arktos Entertainment Group Playerbase: Medium Graphics: High Quality Type: MMOFPS EXP: Rate: Medium PvP: Four game modes Filesize: ~1000 MB
Pros: +High production value. +Balanced gameplay. +Large maps with high environmental detail. +Responsive controls
Cons: -High system requirements. -No character customization. -No FPS innovation.
Team Fortress 2 is a MMOFPS developed by Valve, long ago released as a full-feature game, and now released to the free to play market. The players play the role of one of 9 classes divided in two teams (RED and BLU) as they fight over a variety of objective in a plethora of different modes. Team Fortress 2 holds the reputation of being one of the best online FPS currently available, and boasts a complete item and crafting system to boot. Its cartoon-y action is fast, deadly, and incredibly addictive!
Publisher: Valve Playerbase: High Graphics: High Quality Type:MMOFPS EXP Rate: Fast PvP: N/A Filesize: 8 GB
Pros: +Fast-paced, intensive action. +Every class is a blast. +Efficient, simple crafting system. +Tons of items, achievements and goodies. +Hilarious, memorable characters.
Cons: -Occasional latency. -Sometimes frustrating item drops. -Some classes can be situational.