Forge lets you choose one of seven different classes currently: Assassin, Pathfinder, Pyromancer, Shaman, Warden, Ravager, and Tinker. Each of these classes plays completely different, giving a unique life to the game.
Like Nothing Else: An amazing blend of MMO PvP and TPS gameplay. MMO style abilities, fluid combat, instanced PvP. No groups required.
Zero Grind: Every player is on a level playing field from their first game forward, no matter how many games their enemies have played.
Multiplayer Fun: Multiplayer, class based combat. Easy to play, difficult to master.
Fluid Gameplay: Unlike other titles, every technical and artistic aspect of the game has been built around fluid combat mechanics specifically designed for multiplayer combat.
AAA Quality Artwork: By teaming with Super Genius Studio, our studios combined have ensured that the artwork for everything down to the motifs used on a column are nothing short of amazing.
Assassin: Assassins are masters of deception and deadly combatants. Armed with poisons, daggers, and the ability to shift into the realm of shadow, they are feared like no other. Assassins rely on deception to gain the upper hand on opponents. While they are skilled fighters, their light armor grants them little defense against the coordinated attacks of their enemies, making them unable to fight in the open for too long.
Pathfinder: Pathfinders are sentinels of the forest. They’ve mastered the bow and laying of traps, and use both to keep their enemies from ever getting close. Their deadly accuracy and knowledge of nature allows them to use arrows to control the flow of battle. Pathfinders wear medium armor, but are light on their feet. The best defense a Pathfinder has is their ability to keep the enemy at a distance through the clever use of traps and specialized shots.
Pyromancer: Pyromancers are born of lords and nobles. Through their endless and shamelessly expensive devotion to the craft of magic, they are able to manipulate the destructive element of fire, using it to burn and destroy their enemies. The concentration required to use such abilities forces them to often remain stationary while using their most powerful attacks. While their armor is enchanted to protect against their own flame, it offers little protection against all else. Their best defense is staying away from the heart of battle and fighting from the edge.
Warden: The Warden is a protector of men, a fearless moving citadel around which their allies can become nearly indestructible. The Warden believes that protection is a greater honor than destruction, focusing their martial training on the shielding of allies. Carrying massive shields, they and those they are protecting are difficult to bring to their knees. The Warden wears heav
y armor, weighing them down slightly, but offering them tremendous protection.
Shaman: Shaman have an arsenal of abilities at their disposal designed to restore the health or otherwise support their allies in battle. With minimal offensive tools at their disposal, they rely on their allies to clear the field of enemies. Though they’re not direct combatants themselves, they are sturdy enough to survive in the heart of battle.
Ravager: A “stay in the fight” melee damage dealer and extremely mobile, they are able to use their grappling hook to move around the map by firing it at a surface and jumping while they have momentum. They’re also able to attach the grappling hook to friends and enemies, either dragging the other player to them or themselves to the other player. By alternating between their two fighting styles, they can shift from an AOE melee character using their chain to a single target character using their sword.
Tinker: The Tinker has a variety of gadgets and traps that they can deploy to help defend or attack an area. While we of course have the traditional concept of a turret as one of these, the Tinker goes well beyond that. The Tinker will be a favorite for players that enjoy the Engineer style gameplay, but also those that enjoy Tower Defense. Smart use of the Tinker ability set with teammates can lead to some deadly, and hilarious, combinations.
- Status: Shut Down
- Business Model: Free to Play
- Developer: Dark Vale Games
- Publisher: Dark Vale Games
- Category: Stand-alone
- Genre(s): Adventure, RPG, Fantasy
- Platforms: PC
Editor's Score: 3/5
- +Each class looks, feels, and plays differently.
- +Skill-based MMO combat.
- +Fast paced environment.
- -Pure PvP may not appeal to everyone.
- -Tutorial and practice arena lack all updated classes.
- -Progression feels non-existant.
Articles You May Enjoy
- Appirits Releases its Hybrid Card & Simulation Game Shikihime Garden
- Appirits announces the international release of the English version of Shikhime Garden, a card and simulation game.
- World Of Warplanes Reveals US Carriers
- Wargaming has announced and revealed some of the US carrier-based aircraft for World of Warplanes.
- Luvinia reveals Savejela
- Luvinia has begun Zendo Hunting Season, with the arrival of the new area of Savejela.