MMORPG Editorials

Ascent – The Space Game Early Look

Posted by DizzyPW On August - 7 - 2014
By Jordan Hall (ApocaRUFF)       Ascent – The Space Game is a new free-to-try sci-fi space game brought to us by Fluffy Kitten Studios. The developers describe it more as a “online multiplayer 3D space simulator” than an MMORPG. The feature list for the game is quite big, and includes gas giant harvesting, starbase construction, salvaging, combat, trading, exploration, and even colonization. The game gets its “free-to-play” tag by giving a majority of the features...

LaTale Season 2 Review

Posted by DizzyPW On August - 6 - 2014
By Jason Parker (Ragachak)   A Thousand Years in the Woods Or so it felt like, as much of my time spent was wandering through forests. LaTale is a Korean Action-MMO produced by Actoz Soft and originally published in 2008. In it, you play the role of a character with a goofy anime-style (Japanese art) and fairly generic hair, eye and skin tones. It is a very simplistic character creation system. The name you choose can’t be reused if you delete the character, so it is important that you like...

War Thunder: Ground Forces Review

Posted by DizzyPW On August - 4 - 2014
By Jonar Isip (Minstryl)   Artillery rounds explode into the foliage of a battle ground as two tanks on either side of the fight inch their turrets toward their intended target, their movement undeterred by the destruction around them. They can’t be distracted – they would die if they allowed that to happen. Regardless, one tank finds their mark faster than the other, unleashing its payload right through the driver’s slit of the enemy tank, killing the crew instantly. As the victorious...

Unturned Beta Preview

Posted by DizzyPW On August - 1 - 2014
By Remko Molenaar (Proxzor), Resident Survivalist   Every gamer just can’t get enough of zombies, the undead that loves to nibble on your fresh meat is probably the most common game monster to appear over the last couple years and undoubtedly will still be for years to come. The last couple of weeks I took my time to delve into the world of Unturned, a new game that recently was published on the steam store and bears many similarities to a couple other zombie titles. The key selling point...

ArcheAge Naval Overview Feature

Posted by DizzyPW On August - 1 - 2014
By Jordan Hall (ApocaRUFF)     In an attempt at keeping in line with the “sail” theme of this latest Closed Beta, I figured I could put together a bit of a guide on the various ships in ArcheAge. Personally, the sea-side of things is what I love most about ArcheAge. There’s only one other MMO that I’ve played that has anything that comes close to ArcheAge, and that was Darkfall. There’s just something fantastic about being able to see a massive galleon on the...

Sword of Phantasia Mobile Review

Posted by DizzyPW On July - 31 - 2014
By Ojogo, Mobile Guru   PlayNext’s latest title, Sword of Phantasia, has taken the cutesy mobile gaming route that is reminiscent of another mobile title, Final Fantasy: Airborne Brigade. The game however clearly deviates from Airborne Brigade on some key elements, mainly the focus on equipment gathering and boss monster raiding.   But before I get a head of myself, read on to find out more about the game.   Gameplay Sword of Phantasia follows the typical mobile MMORPG gameplay...

Rail Nation Review

Posted by DizzyPW On July - 30 - 2014
By Mohammad Abubakr   Every once in a while we all like to move outside of our usual choice of game genres and try something else. I spend most of my time playing MMORPGs and ARTS games but I decided to try out a browser based strategy/simulation game. Developed by Travian Games, Rail Nation is a browser based strategy game aimed at train lovers. Players must run and manage a railway company by carrying out tasks such as upgrading trains, constructing trade routes, and developing their own...

FireFall Launch Review

Posted by DizzyPW On July - 29 - 2014
By Remko Molenaar (Proxzor)   This last week I spent my time playing a long awaited game by the name of FireFall. FireFall has been in development for almost four years now publicly, and its actual beginnings stretch back even further than that. After many years of beta testing with tons of rollbacks, content implementation and removal, and other intensive reworks, today marks the day that Red 5 Studios finally puts the seal of approval on a full launch. Because of the extended development...

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