MMORPG Editorials
Toy Monsters First Impressions
On April - 24 - 2013
Toy Monsters First Impressions
By Harry Ka-yan CheungToy Monsters is a browser based tactical game. Toy Monsters holds a strange turn-based type online game that holds some very unique aspects to it. There is no multiplayer feature as of yet, but there is a hint of some kind of friend system. The game is set in a toy-sized environment where the player must fight off alien toys.
Character Selection
Players may select between four different “monsters” as they start up the game for the first...
Tencent Announces Partnership with Capcom to Create Monster Hunter Online
On April - 22 - 2013
Tencent’s recent investment in Epic Games seems to have led to quite the interesting partnership with the gaming industry veterans at Capcom as news has reached us that the massively popular series Monster Hunter will now be going massively itself in a new MMORPG born from this partnership.Yoshinori Ono himself made an unexpected appearance at this year’s annual Tencent Games press conference to break the news accompanied by a heart stopping trailer.
This actual gameplay video...
Navy Field 2: Early Preview Access
On April - 19 - 2013

Many people think of blue skies, outer space, or the rough ground when it comes to strategy warfare. Navy Field 2, published now by Nexon, strives to bring the competitive strategy element found in titles like World of Tanks or World of Warplanes to the high seas, while following in the wake of its predecessor, Navy Field. MMOHut had a chance to get an early look at this naval combat simulator to see if it can stay afloat, or sink beneath the waves.
Admirality
Navy...
Scarlet Blade – First Impressions
On April - 10 - 2013

Scarlet Blade – First Impressions
By Harry Ka-yan CheungScarlet Blade is the translated version of Queen’s Blade Online. Although the game is seen by some players as “another generic point-and-click,” there are some special features that will stand out in Scarlet Blade compared to others. Scarlet Blade revolves around the idea of playing as a female character, whom is always nearly nude, in a world where the players have to engage in battle against creatures and other players. Eye candy...
Early Access: Gloria Victis Details Combat
On April - 3 - 2013

Gloria Victis is a Medieval Realistic Massive Multiplayer Online Role-Playing Game that seeks to redefine the genre. The game will be launching a Pre-Alpha test within days (More Information to come) where we will be showing the game to the world for the very first time!
We are a passionate team of independent but professional developers determined to make a game that can be considered a piece of art. And as such, we will be breaking the paradigms of conventional...
How to do a Successful Kickstarter Campaign at PAX East
On March - 29 - 2013

By Shannon Doyle (Leliah)As I waited in line for the Official Kickstarter panel I didn’t expect to see a campaign go from start to finish in less time than the panel took. But that was exactly what happened. Max Temkin of Cards Against Humanity fame was on hand with his next card game Werewolf. There he walked us through the behind the scenes steps on Kickstarter, and with the help of Cindy Au, Head of Community and Luke Crane, Project Specialist for Games at Kickstarter the campaign was launched....
WildStar PAX East Coverage – As Long as I Laugh
On March - 29 - 2013

By Jonathan Doyle (Ardua), OnRPG Journalist
Wildstar! Are you excited for it?
Certainly I have seen that some in the community absolutely ate up MMOHut’s Wildstar Developer Preview.
Before I really get into what went on at the panel or what I personally took from Wildstar, can everyone join me in welcoming the clear star of PAX East and the linchpin of this piece. Ladies and Gentlemen, the Demon Possessed Soda Machine.
Nexus and What We...
PAX East 2013 eSports Panel
On March - 28 - 2013

Pax East 2013 eSports Panel
By Shannon Doyle (Leliah)We arrived nearly 40 minutes early expecting huge lines for the Wargaming hosted eSports panel. Twenty minutes into when the panel was supposed to begin and there were about 30 of still waiting. That was when the PAX Enforcers let us know why we were still standing around. The panelists weren’t there. In fact no one knew where they were! We had been expecting Jeremy Monroe, General Manager of Wargaming America, and Caleb Fox (aka lord_farquad),...
