MMORPG Editorials

Skara: The Blade Remains Pre-Beta Interview

Posted by DizzyPW On April - 7 - 2014
Questions by Michael Sagoe (Mikedot) Answers by Pablo and César of 8-bit Studios.   Mikedot: Hello there! My name is Michael Sagoe, but you can call me Mikedot. Now before we begin, would you care to introduce yourself for our readers?   8-Bit: Hello there! This is Pablo Rodríguez – Founder and Creative Director of Skara, and I´m César Ortega – CFO and co-Founder of Skara. Pablo and I grew up together playing videogames more than 20 years ago, and now we are creating our own...

Transformers Universe Jagex Press Preview

Posted by DizzyPW On April - 7 - 2014
Tyler Wood (Zelus_Craft), Decepticon Rights Activist Jagex invited us to a reveal event in San Francisco, CA for their upcoming game, Transformers Universe. Transformers Universe is a Free to Play 3rd Person Multiplayer Online Tactical Action (MOTA) game following the Transformers-Prime timeline. For those still curious about the meaning of MOTA, it can generally be summed up as being very similar thematically to MOBAs, but they provide another axis of player movement, have more reinforcement and...

Duelyst Kickstarter Preview w/ Keith Lee

Posted by DizzyPW On April - 4 - 2014
By W.B. Wemyss (Tagspeech)   Recently I had the pleasure of sitting down with Keith Lee, the mastermind behind the now funded Duelyst campaign on Kickstarter. Duelyst, for the uninitiated, is a vivid, turn-based strategy game built in the image of golden-age classics like Final Fantasy Tactics, Fire Emblem, and Suikoden. The nostalgia may be strong for some with those titles – for others, they might mean nothing. Whatever your familiarity with the history of turn-based strategy in gaming,...

SMITE Launch Cosplay and Guan Yu Giveaway

Posted by DizzyPW On April - 2 - 2014
By Darren Henderson (DizzyPW), God of Paparazzi This past weekend was a wild ride for SMITE in Atlanta as the best teams of Europe and the US clashed for the title of masters of the west, a chance to face off against the east in an upcoming summer tournament, and of course, the largest prize pool Hi-Rez Studios has even offered! And while the matches offered mind blowing levels of gameplay, with teamwork, dodges, and snipes so well timed and well placed you’d think the players had the game...

Black Gold – An Early Look

Posted by Jaime Skelton On April - 2 - 2014
By Jordan Hall (ApocaRUFF) Black Gold is the up-and-coming title being brought to us by Snail USA. Using an updated and modified version of the engine that was used in Age of Wushu, we will experience a world where steampunk technology and fantasy magic clash. The game has two factions, the nature-loving and magic using Erlandir Union and the techno-steampunk Kingdom of Isenhorst. As opposed to Snail’s previous title, Age of Wushu, Black Gold will use a class and level system, with questing...

Titanfall PC Review – Not Worth the Price

Posted by Jaime Skelton On March - 31 - 2014
By Mohammad Abubakr Titanfall has been labelled as the most anticipated game of 2014, which is odd because I only heard about it a few days before release. It is an Xbox exclusive for consoles but we still get to play it on the PC. Developed by Respawn Entertainment and published by Electronic Arts, I knew what I was getting into when picking up this game. Titanfall is a first person shooter (FPS) that feels like a mix of Call of Duty, Halo, and Mirror’s Edge. What this means is that you get...

TUG Early Access Impressions – Fight to Survive!

Posted by Mikedot On March - 28 - 2014
By Michael Sagoe (mikedot) With sandbox games still on the rise, this upcoming title created by Nerd Kingdom presents itself with a more primitive tone and feel. TUG: The Untitled Game is a multiplayer sandbox RPG where players can create a near infinite world to explore, control and survive in. With two game modes currently available in the alpha version, including Creative Mode where players spend their time reshaping the environment, and the Survival Games where players attempt to assassinate...

Diablo III: Reaper of Souls Review

Posted by Jaime Skelton On March - 28 - 2014
By Jaime Skelton (MissyS)   Diablo III was an average game, damned by years of anticipation and mediocre game design. Fans of the franchise wanted to love it – and we did our best – but issues like the Auction House fiasco, lousy itemization, and uninventive gameplay left us hungering for better. The game left us bitter; almost two years later, some former players still refuse to speak about it. But Blizzard didn’t abandon the community: it marched forward through the great flickering...

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