Forge of Empires
Forge of Empires is a browser-based strategy game. Players must manage or produce resources, develop an army, gain control of provinces, and research their way through several ages of history and development. The game offers a single-player campaign for players to explore and conquer several provinces, gaining resources and new technology as they progress. Players can also rearrange their cities, duel other players, and balance production as they explore the world
EXP Rate: Medium
PvP: 1v1 duels
Pros: +Strong single-player campaign. +Complex city planning. +Easy to learn.
Cons: -Limited PvP options. -Casual playstyle. -Slow resource collection -Slow leveling
Forge of Empires Overview
InnoGames’ Forge of Empires is an MMORTS based on early human civilizations. As you progress in game, so does time progress. Starting from the Stone Age and advancing to the Late Middle Ages, your empire advances through stages of history. Players manage their city as you produce resources to advance yourself as you build an army. With your army you conquer providences while obtaining resources and other wealth. Offering a single player campaign, as well PvP action, Forge of Empires gives players a unique gaming experience with the convenience of being a browser game.
Forge of Empires Screenshots
Forge of Empires Full Review
The Start of a New Age
At the start of the game, you are given a plot of land to build on. The tutorial takes you through the menus and shows your options of building types. Along with showing you how to build, the tutorial shows how to research to unlock more building options. An interesting feature of this game is the ability to move and sell buildings. Most games allow to ability to sell buildings, but this game gives players more freedom in city planning by giving the option to move buildings.
Beginning the game, the focus is to collect resources in order to construct buildings that generate resources. The Huts and Stilt Houses, provide your growing city with population and coin. Pottery and Hunter buildings create items that provide you with building points. Generating resources requires a great amount of time and attention. To collect any resource, you have to be present, and collect the resource from each building once they have been produced. If you wait too long to collect a resource, they can spoil, and the time you spend producing the items has gone to waste.
The only resource that collects on its own, are the forge points. These points are generated every hour, with a storage limit of 10 points. Forge points are used to research in the research tree. Depending on what is being researched, options usually take 3-5 forge points.
While there are PvP duels, once the option has been unlocked, the focus of the game is the single-player campaign. You play as growing empire, scouting new land, battling other cities, conquering provinces, and gaining resources. With a strong storyline lacking, the ability to invest time is tough. Other than, “You need to expand your empire! Acquire more land”, the objective of the game is straightforward.
To expand into other provinces, you will need to aid of scouting unit. Not really a unit you own, but an option you pay coin to use each time you need to scout. Once a section of land has been scouted, you’re given the ability to attack segments of the province.
Using the buildings in your city, such as the Spearfighter Barracks and Slingers Range, you train troops to create an army. Even with being at a beginning age, the starting troops such as the Spearfighters are very effective. Combating a province, with troops varying different research ages, the Spearfighters were able to defeat units that require higher levels of research to produce. The combat is turn based, on a hexagonal grid system, with automatic combat. Other than choosing what enemy units to attack, your choices in combat are limited.
Once you defeated a segment of the province, you’ll receive resources as a reward. Moving onto the next segment of the province and so forth, until you have taken control of the providence.
Whoooa! Hold Your Horses!
From when you start the game, to when you conquer your first providence; the game play goes by fairly quickly. From that point forward, the game play becomes sluggish. Accumulating enough resources to further advance yourself on the research tree, and to expand your city becomes a huge hassle. As mentioned earlier, because you have to be in game to collect your generating resources, as you progress, the time you have to spend in the game exponentially grows.
Final Verdict: Fair
This game does offer some unique features not seen in other MMO browser games, such as the single-player campaign, and the ability to move buildings. The time spent collecting resources outweighs most of the enjoyable gameplay, and creates a tedious experience. Although, it markets itself as a MMO, the focus of Forge of Empires is on single-player. The PvP is limited, there are features such as messaging and a market place, but the interaction with other people ends there. There is potential for this to become an interesting and addicting game, but it hasn’t quite reached that moment yet.
Forge of Empires Links
Forge of Empires Articles
- Forge of Empires Turns One Year Old - Posted on May 8, 2013
InnoGames has launched its first birthday event for the popular strategy browser game Forge of Empires.
- Forge of Empires Introduces the Rogue - Posted on March 20, 2013
InnoGames has announced their Easter content for Forge of Empires, with an egg hunt, and access to a powerful new military unit: the Rogue!
- New Details Revealed For Forge of Empires Industrial Update - Posted on January 30, 2013
InnoGames has revealed new graphics from the upcoming era for Forge of Empires: the Industrial Age.
- Holidays Arrive in InnoGames - Posted on November 30, 2012
InnoGames has announced new holiday-themed events for its MMOs this season.
- Forge of Empires Adds Great Buildings - Posted on November 29, 2012
InnoGames has launched a new multiplayer feature for Forge of Empires, granting Great Buildings to civilizations.